Conference Papers

 

  • Pivec M. (2017): Social Media in the Toolbox of European Project Management. 4th European Conference on Social Media – ECSM 2017, 3-4 July 2017, Vilnius, Lithuania (in print).
  • Pivec M., McDonald B., Garcia-Panella O. (2016): Effective Learning through Disruption – Guidelines for Creation of Applied Game Jams and Games. 10th European Conference on Games-Based Learning, 6-7 October 2016, The University of the West of Scotland, Paisley, Scotland, UK.
  • Pivec M., Kronberger A. (2016): Virtual Museum: Playful Visitor Experience in the Real and Virtual World. VS-Games 2016 : 8th International Conference on Virtual Worlds and Games for Serious Applications, 7-9. September 2016, Barcelona, Spain.
  • Pivec M., Coakley D., Garvey R. (2016): Pilot Trial of Game-Based Sustainable Education. 1-2 September 2016, Trinity College, Dublin, Ireland.
  • Pivec M., Lagger U. (2015): Increasing Student Participation in the Learning Process. Proceedings of the 8the International Conference of Education, Research and Innovation, October 2015, Seville, Spain.
  • Pivec M., Lagger U. (2015): Digitale Spiele und virtuelle Welten – Neue Möglichkeiten zur Aktivierung des Lernpotenzials? Proceedings of eLearning Tag, Graz, Austria, 2015.
  • Pivec M. (2015): Learning Experience Design for Serious Game Creation. Proceedings of uDay XIII, Dornbirn, Austria, 2015.
  • Pivec M., Pernold E. (2014): Learning Experience in the MOOC COPE14. Proceedings of eLearning Tag, Graz, Austria, 2014.
  • Checa Romero M., Pauschenwein J., Pivec M., Goldgruber E. (2014): Video Games and Transversal Skills for New Media Learning. Proceedings of eLearning Tag, Graz, Austria, 2014.
  • Pivec M., Schönbacher T.(2013): Game-Based Learning Elements in an e-Learning Project Management Course. Proceedings of eLearning Tag, Graz, Austria, 2013.
  • Pivec M. (2013): Theoretical Framework for Assessment of Sport Related Games. Proceedings of the FFH, Dornbirn, Austria, 2013.
  • Pivec M, Costa E. (2013): Serious Games: Research Framework for Assessment of User Needs and Research Results. Proceedings of the FFH, Dornbirn, Austria, 2013.
  • Pivec, M., Costa, E. (2012). Game Based Research in Education and Action Training. Proceedings of 6th European Conference on Games Based Learning, 4. – 5. October 2012, Cork, Ireland.
  • Coakley, D., Garvey, R., Pivec, M., OSuilleabhain, G. (2012). Serious Sports: Game-Based Learning in Sports. Proceedings of 6th European Conference on Games Based Learning, 4. – 5. October 2012, Cork, Ireland.
  • Pivec, M., Hable, B., Coakley, D. (2012). Serious Sports: Game-Based Learning in Sports. Proceedings of ICL – Interactive Computer Aided Learning conference, 26. – 28. September 2012, Villach, Austria.
  • Pivec, M. (2012).  Game-based Research in Education and Action Training: Preliminary Research Results. Proceedings of the International Conference The Future of Education , 7. – 8. June 2012, Florence, Italy
  • Mascitti, I., Pivec, M., Stefanelli, C. (2011). Added value of teaching in a virtual world: lesson learnt from the AVATAR project. Proceedings of EADTU Annual Conference 2011 “Universities and regional development in an open knowledge society; sharing innovation and knowledge in European universities”, 3-4 November, 2011, Eskisehir, Turkey, pp 172 – 179. ISBN 978-90-79730-09-4
  • Pivec, M., Pauschenwein, J. (2011). AVATAR Course: Teachers Training for Teaching in 3D Virtual Worlds. Proceedings of ICL conference, 21.-23. September, 2011, Piest’any, Slovakia
  • Pivec, M. (2011). Designing Games for Learning: Challenges of Transferring a Course into a Summer School Format. Proceedings of Global Learn Conference, Melbourne, Australia, 2011
  • Pivec, M. (2011). AVATAR Course: Experience Report of an Interdisciplinary and Intercultural Journey. Proceedings of Global Learn Conference, Melbourne, Australia, 2011
  • Pivec, M. (2010). Games for Learning – time to get serious? Presentation at IMAGINE workshop, EMINENT Conference, Copenhagen, Denmark, 2010
  • Pivec, M., Pauschenwein, J. (2010).  AVATAR – Unterrichten in virtuellen Welten. Conference presentation at eLearning Didaktik Fachtagung, Wien, Austria, 2010
  • Pivec, M., Pauschenwein, J., Jandl, M., Schönbacher, T. (2010). AVATAR – V-Learning für Schulen. eLearning Tag Tagungsband, Graz, Austria, 2010
  • Pivec, M. (2010). Engaged in game-based learning. Pecha kucha presentation at teechmeet unconference, GBL 2010, London, UK, 2010
  • Pivec, M. (2009). Games in Schools. Invited presentation at Game Based Learning 2009 Conference, London, 19-20 March, 2009.
  • Pivec, P., & Pivec, M. (2008). The Training Room: A Web-based Multi-user Teaching Tool. Proceedings of World Conference on Educational Multimedia, Hypermedia and telecommunications 2008 Vienna, Austria, 2008.
  • Pivec, M., & Pivec, P. (2008). Playing to Learn: Guidelines for Designing Educational Games. Proceedings of World Conference on Educational Multimedia, Hypermedia and telecommunications 2008 Vienna, Austria, 2008.
  • Kearney, P., & Pivec, M. (2008). Virtual worlds and Avatar chat rooms: Do we perceive emotions in Avatars? In Proceedings of Future and Reality of Gaming conference. Vienna 17.-19. October 2008.
  • Pivec, M., & Kearney, P. (2008). The Training Room: A Web-based Multi-user Teaching Tool. Proceedings of EDEN 2008 Annual Conference. Lisbon, Portugal, 11 – 14  June 2008.
  • Pivec, M., & Kearney, P. (2007). Games for Learning and Learning from Games. In Proceedings of Information Society, 12 – 13th October 2007, Ljubljana Slovenia.
  • Kearney, P., & Pivec, M. (2007). Recursive loops of game based learning. In Proceedings of World Conference on Educational Multimedia, Hypermedia and telecommunications 2007 Vancouver BC, Canada, 2007, pp. 2546 – 2553
  • Kearney, P., & Pivec, M. (2007). Informal discussion forums: Can we harness the same passion in class? Paper presented at the AACE World Conference on Educational Multimedia, Hypermedia and Telecommunications (ED-MEDIA 2007), Vancouver, Canada.
  • Kearney, P., & Pivec, M. (2007). Immersed and how? That is the question. Paper presented at the Games in Action Conference, Gothenburg, Sweden.
  • Kearney, P. & Pivec, M. (2006) Game-Based E-Learning Systems: What we can learn from game developers. Paper presented at the AACE World Conference on Educational Multimedia, Hypermedia and Telecommunications (ED-MEDIA 2006), Orlando, Florida.
  • Pivec, M., Pripfl, J., Trummer, C. (2005) Adaptable Features and needed Content Authoring Support, Paper presented at the AACE World Conference on E-Learning in Corporate, Government, Healthcare, & Higher Education (E-LEARN 2005), Vancouver, Canada.
  • Pivec, M., Dziabenko, O., Kearney, P (2005), Game-Based Learning for E-Inclusion, Paper presented at the AACE World Conference on E-Learning in Corporate, Government, Healthcare, & Higher Education (E-LEARN 2005), Vancouver, Canada.
  • Pivec, M., Pripfl, J., Trummer, C. (2005) The future is now?! Proceedings of The Joint Workshop of Cognition and Learning Through Media-Communication for Advanced e-Learning, Tokio, September, 2005 (invited contribution)
  • Pivec, M. (2005) Should we learn or should we play – or is this the same? (key note speech) Proceedings of the ISEL 2005 (International Symposium on E-Learning: Towards Lifelong Learning), Kota Kinabalu, Sabah, Malaysia.
  • Pivec, M., Pripfl, J., Trummer, C. (2005) Adaptable E-learning by means of Real-Time Eye-Tracking. Proceedings of the ED-MEDIA 2005, Montreal, Canada.
  • Pivec, M., Sfiri, A. (2005) SIG-GLUE Strengthens Competencies and Supports Practitioners in Application of Games for Learning Proceedings of the ED-MEDIA 2005, Montreal, Canada.
  • Pivec, M., Pripfl, J., Gutl, C., Garcia-Barrios, V.M., Modritscher, F. & Trummer, C. (2005). AdeLE First Prototype: Experiences Made. Proceedings of I-KNOW’05, Graz, Austria.
  • Pripfl, J., Pivec, M., Trummer, C. & Umgeher, M. (2005). Look into my eyes and I will tell you how to learn. Proceedings of the EDEN 2005 Annual Conference, Helsinki, Finland.
  • Pivec, M., Pripfl, J., Umgeher, M. & Trummer, C. (2005). The Pupils’ Pupils. In G. Chiazesse, M. Allegra, A. Chifari and S. Ottaviano (Eds.), Methods and Technologies for Learning. Ashurst Southampton, WIT Press.
  • Pivec, M., Baumann, K., Gutl, C., (2004): Everything virtual – virtual classes, virtual tutors, virtual students, virtual emotions – but the knowledge. ED-MEDIA04, June 27th-July 2nd, 2004, Lugano, Switzerland
  • Pivec, M., Preis, A. M., Garcia Barrios, V. M., Gutl, C., Muller, H., Trummer, C., Modritscher, F., (2004): Adaptive Knowledge Transfer in E-Learning Settings on the Basis of Eye Tracking and Dynamic Background Library. EDEN 2004 Annual Conference, 16-19 JUNE, 2004, Budapest University of Technology and Economics Budapest, Hungary
  • Garcia Barrios, V. M., Gutl, C., Preis, A. M., Andrews, K., Pivec, M., Modritscher, F., & Trummer, C. (2004). AdELE: A Framework for Adaptive E-Learning through Eye Tracking. Proceedings of I-KNOW ’04 – 4th International Conference on Knowledge Management, Graz, Austria.
  • Dziabenko, O., Pivec, M., Bouras, C., Igglesis, V., Kapoulas, V. and Misedakis, I. (2003): “A web-based game for supporting game-based learning”, In Proc. of 4th annual European GAME-ON Conference (GAME-ON 2003), London, United Kingdom, November 19-21, 2003, pp. 111-118
  • Pivec, M., Dziabenko, O. (2003):”It is time to play a game” or Innovative Learning Approaches”, MindTrek Media Week, November 10-16, 2003 Tampere, Finland
  • Pivec, M., (2003): Eye-Tracking Supported E-Learning. The Joint Workshop of Cognition and Learning Through Media-Communication for Advanced e-Learning, Berlin 8-9- September, 2003, pp.169 – 173.
  • Pivec, M., Baumann, K.,: Adaptation and personalization issues from the perspective of face-to-face teaching vs. e-learning. In Proceedings of I-KNOW ’03, 2003, pp. 274-280.
  • Pivec, M., Dziabenko, O., Schinnerl, I.: Aspects of game-based learning. In Proceedings of I-KNOW ’03, 2003, pp. 216-225.
  • Albert, D., Pivec, M., Spork-Fasching, T., Maurer, H.: Adaptive intercultural competence testing: a computerized approach based on knowledge space theory UNESCO Conference on Intercultural Education, Jyvaskyla, Finland, 15.- 18.6.2003
  • Pivec, M., Dziabenko, O., Schinnerl, I.: “UniGame: Collaborative and Game-Based Learning”. Newsletter,”Neue Medien in der Lehre an Universitäten und Fachhochschulen”, Mai, 2003
  • Pivec, M., Muller, H.: Media Competence and Cross-Cultural Experience due to Joint lectures and Student e-Teamwork. ICTE -Int. Conf. On Information and Communication Technology, Badajoz, 2002, Spain. Learning Research (2003) 14(2), pp. 209-236.
 

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