- Pivec, P. & Pivec, M. (2009) Immersed and how? That is the question. In Human IT Journal for Information Technology Studies as a Human Science. . 10(1):80-104
- Pivec, M., & Kearney, P. (2007). Games for Learning and Learning from Games. Informatica 31 (2007) pp 419-423
- Pivec M., (2007) Play and Learn: Potentials of Game-based Learning. Guest Editorial, BJET, Vol. 38, Issue 3, May 2007
- Kearney P., Pivec M., (2007) Sex, Lies and Videogames. BJET, Vol. 38, Issue 3, May 2007
- Pivec M., (2007) Igra i ucenje: Potencijali ucenja kroz igru. Edupoint casopis, 49 (VI) 2006. Published 30th of November, 2006
- Pivec M., Trummer Ch., Pripfl J. (2006) Eye-Tracking Adaptable e-Learning and Content Authoring Support. Informatica (An Int. Journal of Computing and Informatics) 30 (2006) p. 83 – 86, ISSN 0350-5596
- Pivec M, (2005) Play and Learn: Potentials of Game-Based Learning; Volume 5, Number 1, June 2005, Malaysian Journal of Educational Technology, ISSN 1675 0292
- Pivec M. (2005): The benefits of game-based learning. Published on 11. July 2005, in elearningeuropa.info
- Gutl, C., Pivec, M., Trummer, C., Garcia-Barrios, V.M., Modritscher, F., & Pripfl, J., Umgeher, M. (2005) AdeLE (Adaptive e-Learning with Eye-Tracking): System Architecture and Application Scenarios. Published in EURODL
- Bouras, C., Igglesis, V., Kapoulas, V., Misedakis, I., Dziabenko, O., Koubek, A., Pivec, M., and Sfiri, A.: Game-based learning using web technologies. Published in International Journal of Intelligent Games and Simulation
- Pivec, M., Dziabenko, O. (2004): Game-based learning framework for collaborative learning and student e-teamwork”. e-mentor 2/2004; On-line ISSN 1731-7428 (English version).
- Pivec, M., Dziabenko, O. (2004): Model gry edukacyjnej. e-mentor 2/2004; 11-14, print ISSN 1731-6758
- Pivec, M., Baumann, K.,(2004): The Role of Adaptation and Personalisation in Classroom-Based Learning and in e-Learning. Special Issue of J.UCS “Human Issues in Implementing eLearning Technology” , January 2004
- Pivec, M., Dziabenko, O. ,(2004): Game- Based Learning in Universities and Lifelong Learning: “UniGame: Social Skills and Knowledge Training” game concept. Special Issue of J.UCS “Human Issues in Implementing eLearning Technology”, January 2004
- Gutl, C., Pivec, M. (2003): A Multimedia Knowledge Module Virtual Tutor Fosters Interactive Learning. JI. of Interactive Learning Research (2003) 14(2), pp. 209-236.

